Clash of Clans Super Troops Guide – All 14 Super Troops Explained

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In this Clash of Clans Super Troops guide, we will explain to you about all the Super Troops. Decide the best Super Troop for yourself.

Clash of Clans Super Troops are powerful versions of their original counterparts and also have special abilities to help you in the battle. Upon reaching Town Hall 11 and reaching the level requirement for the base troop, you can temporarily boost them into their Super Troop counterpart with Dark Elixir or a Super Potion. However, they can be received earlier from the Clans donations.

There is no limit to the number of super troops that can be active at any given time. Super troops occupy a greater amount of housing space. Their training time is generally increased proportionally. In this Clash of Clans Super Troops guide, we will explain to you all Super Troops so that you can choose the best. 

Clash of Clans Super Troops
Clash of Clans Super Troops

All Clash of Clans Super Troops

  1. Super Barbarian
  2. Super Archer
  3. Sneaky Goblin
  4. Super Wall Breaker
  5. Super Wizard
  6. Rocket Balloon
  7. Super Dragon
  8. Inferno Dragon
  9. Super Minion
  10. Super Valkyrie
  11. Super Witch (Big Boy)
  12. Ice Hound (Ice Pup)
  13. Super Bowler
  14. Super Giant

All Clash of Clans Super Troops Explained

Super Barbarian

When you boost the Barbarian at least level 8, it allows you to unlock the Super Barbarian, a Super Troop based on the Barbarian. It takes 25,000 Dark Elixir or a Super Potion to boost the Barbarian, and it lasts three days.

Super Barbarians are melee units with high damage per second and a good number of hit points for their housing spaces. The levels of Home Villages and Super Barbarians correspond to your Barbarian levels. Similar to the Raged Barbarians from the Builder Base, he also has enhanced speed and damage for the first eight seconds after being deployed thanks to his Rage ability.

Super Archer

If the Archer has reached level 8, it can be boosted with 25,000 Dark Elixir or a Super Potion, which allows the Archer to be boosted for a whole week. Super Archers are long-ranged units with arrows that penetrate multiple buildings at once, dealing damage to all of them at once. The level of Super Archer you receive from the boost corresponds to your level of Archer. 

When attacking, Super Archers will attack the nearest building without a preference. They will abandon the building they were aiming for to combat opposing Clan Castle troops, Heroes, or Skeleton Trap skeletons if they become aware of them.

Super Archer
Super Archer

Super Giant

The Super Giant is a Super Troop that can be unlocked by boosting the Giant when the Giant is at least level 9. Boosting the Giant should require 25,000 Dark Elixir or a Super Potion, allowing it to be boosted for three days. The level of Super Giant you receive from the boost matches the level of Giant you currently own. The Super Giant is a melee unit that has a large number of hitpoints relative to its housing area.

Even though it is able to deal extra damage to Walls due to its Wall Buster ability, it does not choose to target Walls specifically. As long as any defenses remain on the battlefield, Super Giants will bypass all other types of enemy buildings and troops. They prioritize defensive structures above all other targets. There is no doubt that this is one of the most used Clash of Clans Super Troops.

Sneaky Goblin

If the Town Hall is upgraded to level 11 or higher, and the Goblin is at least level 7, the Sneaky Goblin becomes available for use. A Super Potion or 25,000 Dark Elixir must be used to enhance the Goblin, and the boost lasts for 3 days. Your level of Goblin and the level of Sneaky Goblin you receive from the boost are the same.

In the Super Troop version, the Sneaky Goblin does more damage and has more hit points. When deployed, it remains invisible for five seconds thanks to its Cloak ability. While resource buildings remain on the battlefield, Sneaky Goblins will bypass all other types of enemy buildings and troops, and prioritize resource buildings above all other targets.

Super Wall Breaker

The Super Wall Breaker is a Super Troop based on the Wall Breaker. To unlock it, boost the Wall Breaker to level 7. To boost the Wall Breaker, you need 25,000 Dark Elixir or a Super Potion and it can be done for 3 days.

Your level of Wall Breaker and the level of Super Wall Breaker you receive from the boost are the same. A larger barrel bomb slides beneath the Super Wall Breaker, an upgraded version of the Wall Breaker. It moves a little bit more quickly than a typical Wall Breaker and has greater destructive power.

Super Wall Breaker
Super Wall Breaker

Rocket Balloon

As a Super Troop based on the Balloon, the Rocket Balloon can be unlocked by boosting the Balloon when it is at least level 8. Rocket Balloons are launched with rockets attached, thus their name, which increases their speed in the first four seconds after deployment. A Rocket Balloon’s speed boost is equivalent to the speed boost from a level 5 Haste spell. 

Apart from that, Rocket Balloons do more damage when destroyed and are slightly faster once the speed boost wears off. But they have the same damage and hit points as regular Balloons. A Super Potion or 25,000 Dark Elixir are needed to boost the Balloon, and doing so gives it a 3-day boost. Your level of Balloon and the level of Rocket Balloon you receive from the boost are the same.

Super Wizard

This Super Troop is based on the Wizard and can be unlocked by boosting it when it is at least level 9. Boosting the Wizard requires 25,000 Dark Elixir or a Super Potion and gives it a 3-day boost. Your level of Wizard and the level of Super Wizard you receive from the boost are the same. This is one of the best Clash of Clans Super Troops.

The Super Wizard uses a combination of fire and lightning strikes that can chain to several targets. The Super Wizard’s chains branch from the main target, unlike the Electro Dragon’s chain lightning. This chain can target up to nine more targets if they are appropriately near to the main target, bringing the attack’s total number of targets struck up to 10.

Super Dragon

A Super Dragon becomes available when the Dragon is at least level 7. To boost the Dragon, you will need 25,000 Dark Elixir or a Super Potion, which boosts the Dragon for three days. Your level of Dragon and the level of Super Dragon you receive from the boost are the same. Similar to the Roaster defense in the Builder Base, the Super Dragon fires blasts of flame. Each of its ten flame burst hits deals splash damage over a huge area of impact.

Super Dragon
Super Dragon

Inferno Dragon

When the Baby Dragon is level 6, you can unlock the Inferno Dragon, which is a Super Troop based on the Baby Dragon. Similar to the single-target Inferno Tower, the Inferno Dragon attacks with an inferno beam that builds up damage over time, a super version of the Baby Dragon. You can boost the Baby Dragon for 3 days with 25,000 Dark Elixir or Super Potion. The Inferno Dragon will attack the closest building if it is close to it; it has no preference when attacking.

Super Minion

It is possible to unlock the Super Minion when the Minion reaches level 8 by boosting it. It is a Super Troop that is based on the Minion. In order to boost your Minion for three days, you must use 25,000 Dark Elixir or a Super Potion. Your level of Super Minion corresponds to your level of Minion.

The Super Minion is a considerably bigger Minion that attacks with long-range rocket fire. It can fire its first five bullets at a very great distance because of its Long Shot ability. The Super Minion can be found and attacked by Seeking Air Mines, unlike the standard Minion. It is one of the most used Clash of Clans Super Troops.

Super Valkyrie

It can be unlocked when the Valkyrie is at least level 7 and can be boosted with 25,000 Dark Elixir or a Super Potion. The Super Valkyrie is a Super Troop based on the Valkyrie. A  Super Valkyrie with more hit points and damage also drops a Rage Spell-like effect upon death. The damage increase and speed increase of the Super Valkyrie’s Rage Spell are the same as those of a level 4 Rage Spell. Super Valkyries will always attack the nearest building; they don’t have a particular target.

Super Valkyrie
Super Valkyrie

Super Witch

Boosting the Witch to level 5 unlocks the Super Witch, an attack troop based on the Witch. Super Witches attack any nearby building, they have no preferred target. The Super Witches, however, will leave the building they had previously targeted to engage enemy Clan Castle troops, Heroes, or Skeleton Trap skeletons once they find out about them. After destroying all the enemy units nearby, the Super Witches will attack the nearest structure.

Ice Hound

If the Lava Hound has reached level 5, it can be boosted using 25,000 Dark Elixir or a Super Potion, which gives it 3 days of boosts. The Ice Hound is comparable to a Lava Hound but has more hit points, the power to chill enemies it attacks, and fewer pups overall. It also slows afflicted targets down similarly to the Ice Wizard and Ice Golem. When killed, it releases numerous Ice Pups and instantly turns the region around it into an Ice Golem. Additionally, the Ice Hound deals a little less damage than the Lava Hound.

Super Bowler

It can be unlocked by boosting the Bowler at least level 4 to unlock the Super Bowler, a Super Troop based on the Bowler. The Super Bowler throws enlarged purple boulders that bounce three times, doing splash damage each time. A successful bounce occurs 3 tiles apart.

In order to boost a Bowler, you must use either 25,000 Dark Elixir or a Super Potion. Super Bowlers have no preferred targets; they will simply attack the closest building. If they encounter enemy Clan Castle troops, Heroes, or Skeleton Trap skeletons, they will leave the building they were targeting and engage the enemy troops.

So these were all the Clash of Clans Super Troops. We hope that our Clash of Clans Super Troops guide will help you and that you have understood all the Super Troops. 

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