MultiVersus Morty Guide – 10 Tips and Tricks You Should Know

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Are you a fan of Morty? Well, you can play with Morty in MultiVersus, and here is the MultiVersus Morty Guide that will help you with the best tips and tricks.

Morty’s relationship with his grandfather, Rick, is truly remarkable. Morty has traveled all over the universe under Rick’s ‘supervision.’ He does his best to remain optimistic, despite the crushing truths of reality, whether it’s through countless time streams, or through various dimensions (mostly legally).

If you have seen the Rick and Morty series, then you must be aware of what these two are capable of. Both of these characters are super strong and when the fans saw the evil Morty, they just went crazy. So, keeping these things in mind, you might want to play as Morty in the MultiVersus game. With the help of the MultiVersus Morty Guide, we will give you some of the best tips and tricks.

Morty gameplay
Morty gameplay

MultiVersus Morty Guide: AW GEEZ, SNAKES!

On collision with an active grenade, Morty will fire a laser projectile. When Morty does not have an active grenade, he fires a snake-summoning projectile forward. After a delay, the projectile splits into two snakes. One snake moves upward while the other moves downward. Following these attacks, Morty can combo into a whip attack that hits at its peak. Morty will be drawn toward an enemy after striking them.

MultiVersus Morty Guide: Barbarian Instincts

In this attack, Morty can approach his opponents from the air with a great, fast attack. This attack is a combo-style attack and both hits can be charged. It has a nice hitbox and is fast-moving. Despite not being incredibly rangy, Morty’s front side gets covered in a nice arc.

Morty’s Recovery Tool

Getting back to the platform is easy with Morty’s tools, but you need to get used to them. Auto-Pilot is his most potent recovery tool, but it has a long cooldown. You can use Your Another Portal when you don’t have it, and angle it upwards toward the platform when you don’t have it.

UH, AUTO-PILOT?

The Spaceship Morty and Rick used in the show appear in Morty’s Up Special, and it travels upwards. It doesn’t do much more than this. In spite of the fact that this move does no damage, it creates an additional, higher platform on the stage. This platform can be used as a resting point by players who jump a lot, as it can be used to replenish their jumps and air dodges.

The ship moves upwards so fast that you might be able to knock opponents who prefer to hog the air into it, forcing them up off the top of the level. This makes it most effective against opponents that do this.

Morty's gun
Morty’s gun

Inflict Weakened Status Effect 

When Morty charges a spike of rock, it appears from the ground in front of Morty. The distance the rock appears depends on how far it is charged. If the rock hits a grenade, it splits it into two grenades with short detonation times. The rock also inflicts Weakened Status Effect on enemies. Therefore, it is very useful for you.

You can Teleport

With the help of Temporal Back-Up, you can make use of teleportation. In order to teleport back to the position he left, Morty leaves a trail behind him for a short period of time before healing slightly. In the event that Morty teleports again within the duration, he will leave a grenade at the location he teleports from. Allies who would be rung out while Down Special is active will instead teleport to Morty’s location. Keep in mind that its cooldown is lengthy.

Use the signature perk

Oh That’s Still a Grenade is Morty’s signature perk. Morty’s grenades have a greater blast radius when they are cooked longer, while allies’ grenades always have the maximum blast radius. It also dramatically boosts one of Morty’s main arsenal of tools, making him more powerful in 2v2.

Best characters to use with Morty

His strengths lie in chaos, so he relies on someone else to keep the opposition busy as he prepares grenades and portals. He is quite light, and as such, larger or heavier fighters like Wonder Woman and Iron Giant make good allies. Furthermore, any cooldown reductions will benefit him. Morty also pairs well with other projectile users. He can boost the attacks of other projectile users like Bugs Bunny and Tom & Jerry.

Morty's air attack
Morty’s air attack

Down air and up air are the main moves

Down air and up air are Morty’s main kill moves. Both are powerful strikes, and they even combo into one another. It is extremely important that you land these as quickly as possible once your opponents have reached 120%. Up air is extremely powerful at any percentage since it will ignite enemies, increasing damage over time. If you want to score earlier kills, down air is another effective spike off-stage.

Gun cooldown still helps

On cooldown, Morty’s Neutral Attack fires a feeble plasma shot that doesn’t interrupt enemies, so don’t underestimate it. This weapon is weak, but you should keep blasting this constantly while moving so you can keep causing damage to enemies. Incorporate some small jumps, and Morty will fire two shots immediately upon landing. Whenever you pass through a portal, the shots will speed up dramatically, making them more effective from a distance.

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