Dota 2 – 7.30d Patch Notes Everything you should know

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Valve has released an update for its MOBA game making some huge changes. Here is everything that you should know about the Dota 2 7.30d patch notes. 

With The International 10 starting in less than two weeks, Valve has released a new gameplay update that rescales a lot of moves today in some last-minute balancing before the biggest Dota 2 event of the year. Most fans believe that the 7.30d patch changes involve Clinkz becoming even stronger, Silencer receiving significant nerfs, and some general confusion over the wording of changes made to Zeus’ Static Field.

Item Updates

Overwhelming Blink – Blink damage rescaled from 200 +100% strength to 100 + 150% strength

Dota 2 7.30d Patch Neutral Item Updates

Tumbler’s Toy – Cooldown reduced from 30s to 20s, No longer can be casted if the owner is rooted or leashed.

Brigand’s Blade – Attack Damage Bonus per 10% Health Missing increased from 7 to 8

Nether Shawl – Armor Reduction reduced from -3 to -2, Magic Resistance Bonus reduced from 25% to 20%, Spell Amplification reduced from 8% to 6%

Mirror Shield – Attribute bonuses reduced from 16 to 10

Ex Machina – Armor reduced from 25 to 20

Fallen Sky – Effect Delay increased from 0.5s to 1s

Dota 2 7.30d patch changes Clinkz
Clinkz in Dota 2 (Valve)

Dota 2 7.30d patch Hero Updates

Bane

Nightmare – Damage rescaled from 15/20/25/30 to 5/15/25/35

Brain Sap – Cooldown increased from 14/13/12/11 to 17/15/13/11

Batrider 

Base damage reduced by 2

Beastmaster

Call of the Wild Hawk – Shard Cooldown Reduction reduced from 15 to 7

Bristleback

Warpath – Stack duration increased from 16 to 16/18/20

Broodmother

Spin Web – Charges increased from 3/5/7/9 to 4/6/8/10

Spawn Spiderlings – Damage increased from 240/320/400 to 260/340/420

Clinkz

Burning Barrage – Damage increased from 60% of attack damage to 65%

Talents – Level 20 talent +2 Burning Barrage Arrows increased to +3

Dota 2 7.30d patch changes Clockwerk
Clockwerk in Dota 2 (Valve)

Clockwerk

Base Armor increased by 1

Dawnbreaker

Starbreaker – Swipe attack damage bonus reduced from 25/35/45/55 to 20/30/40/50, Smash attack damage bonus rescaled from 40/65/90/115 to 30/60/90/120

Celestial Hammer – Slow rescaled from 35% to 24/28/32/36%

Dazzle

Base Armor increased by 1

Death Prophet

Spirit Siphon – Base Health Drain per second increased from 14 to 16

Gyrocopter

Flak Cannon – Mana cost increased from 50 to 50/60/70/80

Mars

God’s Rebuke – Mana Cost increased from 80 to 90

Monkey King

Wukong’s Command – Soldier’s attack interval increased from 1.1 to 1.2

Dota 2 7.30d patch changes Naga Siren
Naga Siren in Dota 2 (Valve)

Naga Siren

Mirror Image – Cooldown reduced from 40/36/32/28 to 40/35/30/25

Night Stalker

Talents – Level 25 Talent -60s Dark Ascension cooldown reduced to -50s

Pangolier

Movement Speed reduced from 305 to 300

Phantom Assassin

Fan of Knives – Cooldown reduced from 20 to 15

Pugna

Nether Blast – Cast Range increased from 400 to 450

Riki

Smoke Screen – Miss Chance increased from 20/35/50/65% to 30/45/60/75%

Dota 2 7.30d patch changes Zeus
Zeus in Dota 2 (Valve)

Silencer

Arcane Curse – Silence Penalty Multiplier reduced from 2x to 1.7x

Last Word – Scepter Radius reduced from 650 to 500

Sven

Base Armor reduced by 1

Timbersaw

Chakram – Pass Damage increased from 100/140/180 to 110/155/200

Tinker

Rearm – Mana Cost increased from 130/210/290 to 150/225/300

Heat-Seeking Missile – Damage per rocket reduced from 125/200/275/350 to 115/190/265/340

Tiny

Toss – Damage reduced from 90/160/230/300 to 80/150/220/290

Tree Grab – Cooldown increased from 16/14/12/10 to 19/16/13/10, Unit Attack Damage Bonus reduced from 25% to 20%

Undying

Tombstone – Hero Attacks to destroy Tombstone increased from 4/5/6/7 to 5/6/7/8

Ursa

Fury Swipes – Damage Bonus per stack increased from 9/18/27/36 to 10/19/28/37

Vengeful Spirit

Agility Gain reduced from 3.4 to 3.2

Warlock

Fatal Bonds – Mana Cost reduced from 140 to 110/120/130/140

Chaotic Offering – Golem Base Health increased from 1000/2000/3000 to 1200/2100/3000, Scepter Golem Base Health increased from 750/1500/2250 to 800/1600/2400

Weaver

Base damage rescaled from 53-63 to 54-60

The Swarm – Shard Cooldown reduction reduced from 4s to 2s

Winter Wyvern

Arctic Burn – Cooldown reduced from 42/36/28/20 to 38/32/26/20

Wraith King

Mortal Strike – Critical Damage increased from 140/180/220/260% to 150/190/230/270%

Zeus

Static Field – Damage no longer counts as HP removal (Heavenly Jump can now put blink dagger on cooldown and affects effects that are cancelled by damage like healing salve)

Thundergod’s Wrath – Damage increased from 300/400/500 to 300/425/550

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