The Starfield Ryujin Industries questline is a storyline within the game that immerses players in a world of corporate espionage and cybercrime.
In Starfield’s universe, where factions call out and adventures wait, the Ryujin Industries questline is a tempting road for those who want exciting adventures in the world of corporate intrigue and cybernetic deception. As you go through this trip, you’ll get caught up in a web of crime, lies, and high-stakes operations. In this guide, we’ll get into the details of the Starfield Ryujin Industries questline and tell you everything you need to know about each quest, where to find it, and the tempting prizes you can get for doing it.
The Back to the Grind
The “Back to the Grind” quest is the first step on your way into the secret world of Ryujin Industries. In this first assignment, you’ll play the part of a courier who has to bring coffee to Imogene, an interesting Ryujin member. This may seem like a simple but important task. This quest not only sets the stage for your adventures, but it also gives you important rewards like 250 XP and 4000 Credits.
One Step Ahead
As you move forward in the game, Imogene will give you the “One Step Ahead” task. What’s your goal? Get inside CeltCorp and post a program without drawing attention to yourself. It’s a test of how good you are at sneaking around, and if you pass, you’ll get 100 XP and 1000 Credits.
A New Narrative
Your journey takes a deceitful turn with the “A New Narrative” quest. Now aligned with CeltCorp, you’ll be assigned to falsely incriminate Laredo Firearms. This mission unveils the depths of corporate crime within Ryujin Industries. It’s a thrilling start, and you’ll reap rewards of 110 XP and 2500 Credits.
Access is Key
The “Access is Key” quest beckons you to HopeTech, where you must secure a Security Keycard discreetly. Your finesse in this task will reward you with 100 XP and 2500 Credits, inching you closer to becoming a distinguished Ryujin Industries operative.
With the “Sowing Discord” quest, you’ll be manipulating executives to stop a deal between Quantum Synergies and Infinity LTD. This will make things more complicated. The best thing you can do is set up a fake show. When you finish this quest, you get 250 XP and 10,000 Credits as a reward.
With a base in HopeTech, you are given a secret mission to carry out in “Accidents Happen.” Your goal is to plant an ARC device that will hurt the reputation of the company. It’s a tough moral choice, but mistakes do happen, as the quest’s name says. You’ll earn 100 XP and 2500 Credits.
Maintaining the Edge
Your role as a fetch agent continues in “Maintaining the Edge” as you’re dispatched to steal a prototype schematic from Trident Luxury Lines Staryard. Your success rewards you with 100 XP and 2500 Credits, boosting your standing within Ryujin Industries.
“Top Secrets” marks a pivotal point as you meet Ryujin’s head of operations, Ularu Chen. This quest opens doors to high-stakes operations alongside her contacts. It’s a thrilling chapter, and you’ll earn 250 XP and 10,000 Credits for your efforts.
Ryujin Industries is having problems from the inside, so the “Background Checks” quest asks you to find a mole in the company. Your detective skills will be put to the test, and if you do well, you’ll get 250 XP and a big 9000 Credits as a prize.
With the mole unmasked, “Guilty Parties” leads you to a face-to-face meeting with this elusive figure. It’s a moment of revelation and confrontation, providing closure to a lingering mystery. Your reward: 250 XP and 4800 Credits.
The Key Ingredient
In “The Key Ingredient,” Ryujin Industries’ search for rothicite is at the center of the story. You are supposed to find a lost shipment that is important for making neuroamps. If you finish this important task, you will get 250 XP and 4800 Credits.
The second last Starfield Ryujin Industries Questline, “Sabotage,” presents you with an opportunity to thwart Infinity LTD’s neuroamp production and expose their inhumane experiments. It’s a mission of great consequence, and you’ll receive 350 XP and 8400 Credits upon completion.
In “Executive Level,” the last part of your journey, Masako gives you the job of manipulating Ryujin’s board members to get a key vote in her favor. It’s your last chance to show how smart and powerful you are. As you put together this big ending, Ryujin’s mole finally gets what they deserve. You got 350 XP and a huge 13,500 Credits as a prize.
The Starfield Ryujin Industries questline is a thrilling journey through the dangerous world of business politics. As you complete missions, your skills will get better and your status will rise within Ryujin Industries. This questline is a must-do for anyone looking for a unique and exciting trip in Starfield’s vast space. There are rewards at every turn that will make you want to keep going. So, get ready, make your choices, and watch as the questline unfolds in this interesting world.
To begin the Ryujin Industries questline, you’ll need to join the Ryujin Industries faction in the game. Once you’re a member, you can embark on the questline by accepting missions from key characters within the faction.
Completing the Ryujin Industries questline in Starfield yields a variety of rewards, including experience points (XP) and in-game credits. These rewards increase as you progress through the quests, providing both skill development and financial incentives for your character.
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